{

version
	{
	number 7
	}

actor rHand:12
	{
	channels
		{
		rotateY side-side
			{
			keys
				{
				k  0  0
				}
			}
		rotateZ bend
			{
			keys
				{
				k  0  -0.0390625
				}
			}
		rotateX twist
			{
			keys
				{
				k  0  0.0195313
				}
			}
		}
	}

actor rThumb1:12
	{
	channels
		{
		rotateZ Drehen[z]
			{
			keys
				{
				k  0  -1.25841
				}
			}
		rotateY Drehen[y]
			{
			keys
				{
				k  0  1.10983
				}
			}
		rotateX Drehen[x]
			{
			keys
				{
				k  0  -0.323252
				}
			}
		}
	}

actor rThumb2:12
	{
	channels
		{
		rotateZ Drehen[z]
			{
			keys
				{
				k  0  -1.2946
				}
			}
		rotateY Drehen[y]
			{
			keys
				{
				k  0  -8.14028
				}
			}
		rotateX Drehen[x]
			{
			keys
				{
				k  0  0.902382
				}
			}
		}
	}

actor rThumb3:12
	{
	channels
		{
		rotateZ Drehen[z]
			{
			keys
				{
				k  0  -29.4191
				}
			}
		rotateY Drehen[y]
			{
			keys
				{
				k  0  -3
				}
			}
		rotateX Drehen[x]
			{
			keys
				{
				k  0  3
				}
			}
		}
	}

actor rMid1:12
	{
	channels
		{
		rotateZ Drehen[z]
			{
			keys
				{
				k  0  71.9346
				}
			}
		rotateY Drehen[y]
			{
			keys
				{
				k  0  2.92599
				}
			}
		rotateX Drehen[x]
			{
			keys
				{
				k  0  -0.0169873
				}
			}
		}
	}

actor rMid2:12
	{
	channels
		{
		rotateY Drehen[y]
			{
			keys
				{
				k  0  -0.143958
				}
			}
		rotateZ Drehen[z]
			{
			keys
				{
				k  0  61.04
				}
			}
		rotateX Drehen[x]
			{
			keys
				{
				k  0  -0.237711
				}
			}
		}
	}

actor rMid3:12
	{
	channels
		{
		rotateY Drehen[y]
			{
			keys
				{
				k  0  -0
				}
			}
		rotateZ Drehen[z]
			{
			keys
				{
				k  0  69
				}
			}
		rotateX Drehen[x]
			{
			keys
				{
				k  0  0
				}
			}
		}
	}

actor rRing1:12
	{
	channels
		{
		rotateY Drehen[y]
			{
			keys
				{
				k  0  -0.0955867
				}
			}
		rotateZ Drehen[z]
			{
			keys
				{
				k  0  59.9309
				}
			}
		rotateX Drehen[x]
			{
			keys
				{
				k  0  -0.094885
				}
			}
		}
	}

actor rRing2:12
	{
	channels
		{
		rotateY Drehen[y]
			{
			keys
				{
				k  0  -0.0542438
				}
			}
		rotateZ Drehen[z]
			{
			keys
				{
				k  0  62.9855
				}
			}
		rotateX Drehen[x]
			{
			keys
				{
				k  0  -0.0575063
				}
			}
		}
	}

actor rRing3:12
	{
	channels
		{
		rotateY Drehen[y]
			{
			keys
				{
				k  0  -0
				}
			}
		rotateZ Drehen[z]
			{
			keys
				{
				k  0  79
				}
			}
		rotateX Drehen[x]
			{
			keys
				{
				k  0  0
				}
			}
		}
	}

actor rPinky1:12
	{
	channels
		{
		rotateZ Drehen[z]
			{
			keys
				{
				k  0  44.9408
				}
			}
		rotateY Drehen[y]
			{
			keys
				{
				k  0  -0.0664094
				}
			}
		rotateX Drehen[x]
			{
			keys
				{
				k  0  -0.0387376
				}
			}
		}
	}

actor rPinky2:12
	{
	channels
		{
		rotateZ Drehen[z]
			{
			keys
				{
				k  0  78.9627
				}
			}
		rotateY Drehen[y]
			{
			keys
				{
				k  0  -0.0383436
				}
			}
		rotateX Drehen[x]
			{
			keys
				{
				k  0  -0.0205908
				}
			}
		}
	}

actor rPinky3:12
	{
	channels
		{
		rotateY Drehen[y]
			{
			keys
				{
				k  0  -0
				}
			}
		rotateZ Drehen[z]
			{
			keys
				{
				k  0  73
				}
			}
		rotateX Drehen[x]
			{
			keys
				{
				k  0  0
				}
			}
		}
	}

actor rIndex1:12
	{
	channels
		{
		rotateY Drehen[y]
			{
			keys
				{
				k  0  -0.113045
				}
			}
		rotateZ Drehen[z]
			{
			keys
				{
				k  0  62.9271
				}
			}
		rotateX Drehen[x]
			{
			keys
				{
				k  0  -0.108556
				}
			}
		}
	}

actor rIndex2:12
	{
	channels
		{
		rotateY Drehen[y]
			{
			keys
				{
				k  0  -0.153732
				}
			}
		rotateZ Drehen[z]
			{
			keys
				{
				k  0  74.0024
				}
			}
		rotateX Drehen[x]
			{
			keys
				{
				k  0  -0.249631
				}
			}
		}
	}

actor rIndex3:12
	{
	channels
		{
		rotateY Drehen[y]
			{
			keys
				{
				k  0  -0.0250375
				}
			}
		rotateZ Drehen[z]
			{
			keys
				{
				k  0  68.0391
				}
			}
		rotateX Drehen[x]
			{
			keys
				{
				k  0  -0.138872
				}
			}
		}
	}
}
